Entropy System Documentation
Contacting Me
You may contact me in one of three ways:
1) Message me on the Aetolia forums: http://forums.aetolia.com/profile/Elyni
2) Post inside of the Entropy System thread: http://forums.aetolia.com/discussion/976/entropy-curing-system/p1
3) Message/Contact me in game: (Elyni)
Installation
Before downloading and installing the package, you'll want to make sure that GMCP is enabled for Mudlet. If it's not, then enable it -> save -> restart Mudlet. Check the 'force auto save on exit' box as well. Once this is done, you'll want to use the package importer to place the package into Mudlet so that everything can be loaded. After doing this, restart Mudlet a final time so that everything may be loaded correctly upon logging in.
Once this is done, use the EINSTALL command (no capital letters) and follow the on-screen instructions to set your character values accordingly. Please pay attention during this.
After all of this has been done, Entropy should be ready to go to keep yourself alive.
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Updating
Every so often, you'll be notified by a popup box in the lower right hand corner of your screen that there is a new update for the system. This check will be performed only upon logging in (or via a timer, if you decide to set that up). You can either choose to 'Download later' which will simply disable the notification until next time you login, or you can click the 'Download now' button to be taken to this webpage to download the newest version.
To apply the update, simply download the .zip from this website, then uninstall your previous one using the package manager, and install the newer one that you have downloaded. Everything will already be saved for you, and you shouldn't need to restart Mudlet. (Though it wouldn't hurt to do so.)
Fixing pieces
If your map is not showing up then you will need to take the following steps to fix this:
Aliases
ESHOW - Will show current, baseline, system settings.
ECONFIG
<var> <value>- Will change these values. EG: econfig health 50 will set health sipping to 50%.
ESHOWP - Will show miscellaneous settings, as well as clickable links to change your curing priorities.
ECONFIGP - Will display current precache settings.
econfig <type>
<affliction> - Will change the priority curing for the specified affliction. econfig herb paresis, for instance, will
set paresis to cure before all other afflictions, for herbal/slice cures.
ECONFIG
PC <on|off> - Will turn precaching on/off.
MASS/
REBOUNDING- Will toggle application of mass / rebounding usage (apply initially, then system will cover).
HH - Toggle health/mana sipping priorities.
MOSS - Toggle usage of moss eating (or kidney for undead).
PP - Toggle pausing/unpausing of the system.
DEFUP - Will apply all defences for your class that you're able to (this will not use things such as omens).
Other Aliases
WEBL <x> - Will toggle web listening for either a) any name you input (can store multiple) or OFF, to disable
(This is used for things such as lessers, or bashing parties, to change your target)
WEB <on|off>- Will toggle usage of web calling.
(Same as above, except it will announce when your target changes - please do not use both
together.)
INK <tattoo>
<target> - Will ink the specified tattoo in the first available slot of whoever you choose. Leave blank to ink on
yourself
REFILL <#>
<type> - Will refill a specified amount, of the specified elixir / salve - currently only for concoctions.
TR<off|on> - Will toggle the window in the lower right that shows afflictions on yourself. (No spacing: TRON)
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~~ Making Your Custom Prompt ~~
There are two commands for this, so read carefully.
ECONFIG USECUSTOMPROMPT <true|false> will toggle the usage of your custom prompt. Note that if this is set to false, it will simply revert back to using whatever prompt you've set for with Aetolia's own prompt, even if you've set your own with Entropy. It will also continue to display your Aetolian one, if Entropy's custom one is currently blank.
ECONFIG CUSTOMPROMPT <text> will set what you want your custom prompt to look like, following the guidelines below. This setting is saved in the ksys.settings.customprompt.promptsub variable. You can see the current prompt string by checking eshow then clicking the blue text. It will then be pasted into your input line so you can edit it.
An example econfig customprompt @health @mana @willpower @endurance would show you 6007 5339 25470 22200 or something similar. For the most part, you can freely add text to the end of these tags, so @healthh would change that 6007 to a 6007h. @percenthealth would show 100 if at full health, @percenthealth%h would show 100%h.
Prompt Tags:
@health: Your current health.
@percenthealth: Your current health in percent form.
@mana: Your current mana.
@percentmana: Your current mana in percent form.
@endurance: Your current endurance.
@percentendurance: Your current endurance in percent form.
@willpower: Your current willpower.
@precentwillpower: Your current willpower in percent form.
@madness: Will display a number if your madness is over 0.
@soul: Will display a number if your soul is less than 100.
@blood: Will display a number if your blood is less than 100.
@bleeding: Will display a number if your bleeding is greater than 100.
@prone Will show a "P" if you're prone.
@bal: Will show a simple x if you have balance.
@eq: Will show a simple e if you have equilibrium.
@target: Will display what 'ksys.tar' is currently set to.
@paused: Shows (pp) if system is paused.
@phase: Shows "@" if phased or blackwinded.
@mw: Shows "Mw" if metawake is up.
@xp: Shows current % experience into the next level.
@timestamp: Displays a timestamp of current time.
@def: Shows which defencess are active. b (blindness), d (deafness), c (Cloak), k (kola), m (mass)
@missdefs: same as the @def tag, only it shows displays the def letters if they're not deffed up
Prompt Color Tags:
#hcolour : Colours something green if over 75% health, yellow if over 50% health, orange if over 35 and otherwise red if below 35% health.
#mcolour: Colours something green if over 75% mana, yellow if over 50% mana, orange if over 35% mana (can be absolved) and otherwise red if below 35% mana (can be annihilated)
#wcolour / #mcolour : same as hcolour.
#(colour) : any color you can find in mudlet as long as it has no _ in it, so SlateGrey works, but not slate_grey. You can see a list of these colours simply by using colours or colors.
You may contact me in one of three ways:
1) Message me on the Aetolia forums: http://forums.aetolia.com/profile/Elyni
2) Post inside of the Entropy System thread: http://forums.aetolia.com/discussion/976/entropy-curing-system/p1
3) Message/Contact me in game: (Elyni)
Installation
Before downloading and installing the package, you'll want to make sure that GMCP is enabled for Mudlet. If it's not, then enable it -> save -> restart Mudlet. Check the 'force auto save on exit' box as well. Once this is done, you'll want to use the package importer to place the package into Mudlet so that everything can be loaded. After doing this, restart Mudlet a final time so that everything may be loaded correctly upon logging in.
Once this is done, use the EINSTALL command (no capital letters) and follow the on-screen instructions to set your character values accordingly. Please pay attention during this.
After all of this has been done, Entropy should be ready to go to keep yourself alive.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Updating
Every so often, you'll be notified by a popup box in the lower right hand corner of your screen that there is a new update for the system. This check will be performed only upon logging in (or via a timer, if you decide to set that up). You can either choose to 'Download later' which will simply disable the notification until next time you login, or you can click the 'Download now' button to be taken to this webpage to download the newest version.
To apply the update, simply download the .zip from this website, then uninstall your previous one using the package manager, and install the newer one that you have downloaded. Everything will already be saved for you, and you shouldn't need to restart Mudlet. (Though it wouldn't hurt to do so.)
Fixing pieces
If your map is not showing up then you will need to take the following steps to fix this:
- Logout of the game and close Mudlet.
- Navigate to your Mudlet profiles box. This is usually C:/<username>/.config/mudlet/profiles/<profile name>
- Delete the Map and Map Downloads folders, as well as the map.xml file
- Re open Mudlet and login, you should be prompted to redownload the map if these steps have been followed.
- Open your triggers and navigate to the Tabbed Chat folder. Should be Entropy > Tabbed Chat.
- Click on the triggers, you will notice that they have colours associated with them. Simply change these to match your own.
- Save each one you edit. (Restarting should not be necessary.)
Aliases
ESHOW - Will show current, baseline, system settings.
ECONFIG
<var> <value>- Will change these values. EG: econfig health 50 will set health sipping to 50%.
ESHOWP - Will show miscellaneous settings, as well as clickable links to change your curing priorities.
ECONFIGP - Will display current precache settings.
econfig <type>
<affliction> - Will change the priority curing for the specified affliction. econfig herb paresis, for instance, will
set paresis to cure before all other afflictions, for herbal/slice cures.
ECONFIG
PC <on|off> - Will turn precaching on/off.
MASS/
REBOUNDING- Will toggle application of mass / rebounding usage (apply initially, then system will cover).
HH - Toggle health/mana sipping priorities.
MOSS - Toggle usage of moss eating (or kidney for undead).
PP - Toggle pausing/unpausing of the system.
DEFUP - Will apply all defences for your class that you're able to (this will not use things such as omens).
Other Aliases
WEBL <x> - Will toggle web listening for either a) any name you input (can store multiple) or OFF, to disable
(This is used for things such as lessers, or bashing parties, to change your target)
WEB <on|off>- Will toggle usage of web calling.
(Same as above, except it will announce when your target changes - please do not use both
together.)
INK <tattoo>
<target> - Will ink the specified tattoo in the first available slot of whoever you choose. Leave blank to ink on
yourself
REFILL <#>
<type> - Will refill a specified amount, of the specified elixir / salve - currently only for concoctions.
TR<off|on> - Will toggle the window in the lower right that shows afflictions on yourself. (No spacing: TRON)
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
~~ Making Your Custom Prompt ~~
There are two commands for this, so read carefully.
ECONFIG USECUSTOMPROMPT <true|false> will toggle the usage of your custom prompt. Note that if this is set to false, it will simply revert back to using whatever prompt you've set for with Aetolia's own prompt, even if you've set your own with Entropy. It will also continue to display your Aetolian one, if Entropy's custom one is currently blank.
ECONFIG CUSTOMPROMPT <text> will set what you want your custom prompt to look like, following the guidelines below. This setting is saved in the ksys.settings.customprompt.promptsub variable. You can see the current prompt string by checking eshow then clicking the blue text. It will then be pasted into your input line so you can edit it.
An example econfig customprompt @health @mana @willpower @endurance would show you 6007 5339 25470 22200 or something similar. For the most part, you can freely add text to the end of these tags, so @healthh would change that 6007 to a 6007h. @percenthealth would show 100 if at full health, @percenthealth%h would show 100%h.
Prompt Tags:
@health: Your current health.
@percenthealth: Your current health in percent form.
@mana: Your current mana.
@percentmana: Your current mana in percent form.
@endurance: Your current endurance.
@percentendurance: Your current endurance in percent form.
@willpower: Your current willpower.
@precentwillpower: Your current willpower in percent form.
@madness: Will display a number if your madness is over 0.
@soul: Will display a number if your soul is less than 100.
@blood: Will display a number if your blood is less than 100.
@bleeding: Will display a number if your bleeding is greater than 100.
@prone Will show a "P" if you're prone.
@bal: Will show a simple x if you have balance.
@eq: Will show a simple e if you have equilibrium.
@target: Will display what 'ksys.tar' is currently set to.
@paused: Shows (pp) if system is paused.
@phase: Shows "@" if phased or blackwinded.
@mw: Shows "Mw" if metawake is up.
@xp: Shows current % experience into the next level.
@timestamp: Displays a timestamp of current time.
@def: Shows which defencess are active. b (blindness), d (deafness), c (Cloak), k (kola), m (mass)
@missdefs: same as the @def tag, only it shows displays the def letters if they're not deffed up
Prompt Color Tags:
#hcolour : Colours something green if over 75% health, yellow if over 50% health, orange if over 35 and otherwise red if below 35% health.
#mcolour: Colours something green if over 75% mana, yellow if over 50% mana, orange if over 35% mana (can be absolved) and otherwise red if below 35% mana (can be annihilated)
#wcolour / #mcolour : same as hcolour.
#(colour) : any color you can find in mudlet as long as it has no _ in it, so SlateGrey works, but not slate_grey. You can see a list of these colours simply by using colours or colors.