Entropy System Changelog/Download
Current Version: 4.0
entropy_4.0.zip | |
File Size: | 155 kb |
File Type: | zip |
Another long delay - Updated 23/11/14 (Version 4.0)
- Standing issues with GMCP (I think, from my testing with it)
------------------------------------------------------------------------------------------------------------------------------------------------------------------After a long delay - Updated 21/10/14
Updated 28/07/14
---> For Demulcent/Elm: e/dpipe/syringe
---> For Antispasmadic/Valerian: a/vpipe/syringe
----->This works for all combinations. Living, for instance, can use asyringe or dpipe, and it will refill correctly.
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Updated 27/06/14
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Updated 21/06/14
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Updated 06/06/14
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Updated 31/05/14
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Updated 26/05/14
- Fixed:
- Standing issues with GMCP (I think, from my testing with it)
- Changed:
------------------------------------------------------------------------------------------------------------------------------------------------------------------After a long delay - Updated 21/10/14
- Altered Teradrim bashing to include golem recover.
- Added missing <limb>bruised, <limb>bruisedmoderate and <limb>bruisedcritical afflictions which apparently weren't being cured by the system.
- Added the ability to not keepup blindness/deafness for varying reasons.
- Teradrim golems will be called upon defup. (not currently toggleable, though you can remove it from the alias if need be)
- Made initialising the system more fluid- hopefully.
- Most of Carnifex revamp now implemented (deffing/bashing)
- Will likely fix Cabalist in the next update, as well as redoing the GUI to be structured better, and stylised more nicely.
Updated 28/07/14
- Finally updated tabbed chat, enjoy never needing to change colours again! (Except deathsight, since that isn't handled the same way that chat is)
- Added a 'total' amount for the slain tracker. (did anyone even know about this?)
- System will no longer randomly double clot and waste your willpower
- Added aliases to manually refill pipes syringes
---> For Demulcent/Elm: e/dpipe/syringe
---> For Antispasmadic/Valerian: a/vpipe/syringe
----->This works for all combinations. Living, for instance, can use asyringe or dpipe, and it will refill correctly.
- Added the 'colours' and 'colors' alias to show you all the colours mudlet will let you use.
- Fixed issues with the wielding script. It should now correctly wield two things if you tell it to, without messing it up. -If you have an 'error' saying that 'You don't have that kind of sigil in your inventory.' It's just the script attempting to attach a fist sigil to your weapons, nothing to worry about.
- SHOULD have the error where the table isn't creating for herbs/slices ACTUALLY fixed, now. (It results from Mudlet starting too slowly, but has a failsafe, now)
- Finished overriding the spammy echos that were in place.
- Big reason why this took so long to put out: entropy has it's own, properly function, custom prompt setting now. See documentation page for more details.
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Updated 27/06/14
- Fixed Ascendril bashing (thanks Demortes)
- Fixed priority switching (thanks Lim x2)
- Changed update locations, so it should no longer error.
- Added water breathing defence
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Updated 21/06/14
- Massive UI overhaul. (Enemy affliction tracking soon to follow with it),
- Restructured echos,
- Added prompt echos for affliction count on you / which locks you have (soft, venom, hard, true lock),
- Added support for waterwalking enchantment,
-econfig waterwalk true/false to use. - Fixed typos around the place (feel free to report any more)
- Added shapeshifter support - no auto howling, though, sorry.
- Added eupdate alias to manually check for updates.
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Updated 06/06/14
- Made UI nicer,
- Fixed bug with undead curing not functioning,
- Cleaned up more code (reduced about 800 or so lines)
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Updated 31/05/14
- Fixed the applying of rebounding,
- Fixed precaching not working after you die,
- Made mindseye application easier if you have multiple earrings on,
- Added the 'EBUG' alias for people to use if they have issues with the system. Simply do ebug <problem> and it will send an OOC message to Elyni stating what your problem is.
- Added a few more def lines (feel free to submit these to me as well, if they aren't included) - all ones not under 'Entropy Defences' will be added to the Miscellaneous section until I get around to sorting them all out.
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Updated 26/05/14
- Added Precaching functionality,
- Added the ability to change priorities for salve, herb and pipe curing on the fly,
- Fixed precaching bugs,
- Will now automatically alert you of updates upon login.